AI Insights · Timothy · April 2022
Top 5 Dragon Games on Android in Central America, Q1 2022
Explore the performance of the top 5 dragon-themed games on Android in Central America for Q1 2022, focusing on weekly downloads, revenue, and active users.
The first quarter of 2022 showcased interesting trends for dragon-themed games on the Android platform in Central America. Here’s a detailed look at the performance of the top 5 dragon games, based on data from Sensor Tower.
Dragon City: Mobile Adventure from Social Point demonstrated a solid performance throughout Q1 2022. Weekly revenue peaked at approximately $14.3K in late December and experienced a slight decline, settling around $12.2K by the end of March. Weekly downloads saw a significant rise mid-quarter, reaching approximately 36.1K in early March before tapering off to 20.8K by the end of the period. Active users remained robust, peaking at around 560K in early March and maintaining a steady figure around 535K by the end of the quarter.
Dragon Mania Legends from Gameloft SE experienced fluctuating trends. Weekly revenue varied, peaking at about $1.9K at the end of January and ending the quarter at $1K. Downloads started strong at 38.3K in late December, dipped to a low of 12.6K in mid-January, and then rebounded to 31.6K by the end of March. Active users showed a gradual increase, starting from 120K and rising to nearly 108K by the end of March.
Drag'n'Boom by ANKAMA GAMES had modest revenue figures, with minor peaks of $4 at the end of December and minimal earnings throughout the quarter. Downloads remained relatively stable, starting at 5.8K and ending slightly lower at 5.1K by the end of March. Active users showed a gradual increase, peaking at around 11K in early March.
School of Dragons from JumpStart Games had consistent performance in terms of weekly revenue, averaging around $160 throughout the quarter. Downloads saw a steady increase, starting at 3.2K and peaking at nearly 5K by the end of January, then maintaining around 4.9K towards the end of March. Active users increased from 21.7K to approximately 28.4K by the end of the quarter.
Finally, Dragon Sim Online: Be A Dragon by Turbo Rocket Games saw minimal revenue, with occasional peaks such as $26 in late March. Downloads fluctuated, starting at 4.2K, peaking at 5.7K in late January, and ending at 3.1K by the end of March. Active users peaked at 7.9K in late January and gradually decreased to 5.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.